# ---> KDevelop4
*.kdev4
.kdev4/

# ---> LyX
# Ignore LyX backup and autosave files
# http://www.lyx.org/
*.lyx~
*.lyx#

# ---> Lua
# Compiled Lua sources
luac.out

# luarocks build files
*.src.rock
*.zip
*.tar.gz

# Object files
*.o
*.os
*.ko
*.obj
*.elf

# Precompiled Headers
*.gch
*.pch

# Libraries
*.lib
*.a
*.la
*.lo
*.def
*.exp

# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib

# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex


# ---> SCons
# for projects that use SCons for building: http://http://www.scons.org/
.sconsign.dblite

# When configure fails, SCons outputs these
config.log
.sconf_temp

# ---> VisualStudio
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore

# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates

# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs

# Mono auto generated files
mono_crash.*

# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/

# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/

# Visual Studio 2017 auto generated files
Generated\ Files/

# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*

# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml

# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c

# Benchmark Results
BenchmarkDotNet.Artifacts/

# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/

# ASP.NET Scaffolding
ScaffoldingReadMe.txt

# StyleCop
StyleCopReport.xml

# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.tlog
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc

# Chutzpah Test files
_Chutzpah*

# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb

# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap

# Visual Studio Trace Files
*.e2e

# TFS 2012 Local Workspace
$tf/

# Guidance Automation Toolkit
*.gpState

# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user

# TeamCity is a build add-in
_TeamCity*

# DotCover is a Code Coverage Tool
*.dotCover

# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json

# Coverlet is a free, cross platform Code Coverage Tool
coverage*.json
coverage*.xml
coverage*.info

# Visual Studio code coverage results
*.coverage
*.coveragexml

# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*

# MightyMoose
*.mm.*
AutoTest.Net/

# Web workbench (sass)
.sass-cache/

# Installshield output folder
[Ee]xpress/

# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html

# Click-Once directory
publish/

# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj

# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/

# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets

# Microsoft Azure Build Output
csx/
*.build.csdef

# Microsoft Azure Emulator
ecf/
rcf/

# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
*.appxbundle
*.appxupload

# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/

# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs

# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk

# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/

# RIA/Silverlight projects
Generated_Code/

# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak

# SQL Server files
*.mdf
*.ldf
*.ndf

# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl

# Microsoft Fakes
FakesAssemblies/

# GhostDoc plugin setting file
*.GhostDoc.xml

# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/

# Visual Studio 6 build log
*.plg

# Visual Studio 6 workspace options file
*.opt

# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw

# Visual Studio 6 auto-generated project file (contains which files were open etc.)
*.vbp

# Visual Studio 6 workspace and project file (working project files containing files to include in project)
*.dsw
*.dsp

# Visual Studio 6 technical files
*.ncb
*.aps

# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions

# Paket dependency manager
.paket/paket.exe
paket-files/

# FAKE - F# Make
.fake/

# CodeRush personal settings
.cr/personal

# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc

# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config

# Tabs Studio
*.tss

# Telerik's JustMock configuration file
*.jmconfig

# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs

# OpenCover UI analysis results
OpenCover/

# Azure Stream Analytics local run output
ASALocalRun/

# MSBuild Binary and Structured Log
*.binlog

# NVidia Nsight GPU debugger configuration file
*.nvuser

# MFractors (Xamarin productivity tool) working folder
.mfractor/

# Local History for Visual Studio
.localhistory/

# Visual Studio History (VSHistory) files
.vshistory/

# BeatPulse healthcheck temp database
healthchecksdb

# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/

# Ionide (cross platform F# VS Code tools) working folder
.ionide/

# Fody - auto-generated XML schema
FodyWeavers.xsd

# VS Code files for those working on multiple tools
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
*.code-workspace

# Local History for Visual Studio Code
.history/

# Windows Installer files from build outputs
*.cab
*.msi
*.msix
*.msm
*.msp

# JetBrains Rider
*.sln.iml

# ---> SynopsysVCS
# Waveform formats
*.vcd
*.vpd
*.evcd
*.fsdb

# Default name of the simulation executable.  A different name can be
# specified with this switch (the associated daidir database name is
# also taken from here):  -o <path>/<filename>
simv

# Generated for Verilog and VHDL top configs
simv.daidir/
simv.db.dir/

# Infrastructure necessary to co-simulate SystemC models with
# Verilog/VHDL models.  An alternate directory may be specified with this
# switch:  -Mdir=<directory_path>
csrc/

# Log file - the following switch allows to specify the file that will be
# used to write all messages from simulation:  -l <filename>
*.log

# Coverage results (generated with urg) and database location.  The
# following switch can also be used:  urg -dir <coverage_directory>.vdb
simv.vdb/
urgReport/

# DVE and UCLI related files.
DVEfiles/
ucli.key

# When the design is elaborated for DirectC, the following file is created
# with declarations for C/C++ functions.
vc_hdrs.h

# ---> VVVV

# .v4p backup files
*~.xml

# Dynamic plugins .dll
bin/

# ---> Vagrant
# General
.vagrant/

# Log files (if you are creating logs in debug mode, uncomment this)
# *.log

# ---> Vim
# Swap
[._]*.s[a-v][a-z]
!*.svg  # comment out if you don't need vector files
[._]*.sw[a-p]
[._]s[a-rt-v][a-z]
[._]ss[a-gi-z]
[._]sw[a-p]

# Session
Session.vim
Sessionx.vim

# Temporary
.netrwhist
*~
# Auto-generated tag files
tags
# Persistent undo
[._]*.un~

# ---> VirtualEnv
# Virtualenv
# http://iamzed.com/2009/05/07/a-primer-on-virtualenv/
.Python
[Bb]in
[Ii]nclude
[Ll]ib
[Ll]ib64
[Ll]ocal
[Ss]cripts
pyvenv.cfg
.venv
pip-selfcheck.json

# ---> Virtuoso
# Gitignore for Cadence Virtuoso
################################################################

# Log files
*.log
panic*.log.*

# OpenAccess database lock files
*.cdslck*

# Run directories for layout vs. schematic and design rule check
lvsRunDir/*
drcRunDir/*

# Abstract generation tool
abstract.log*
abstract.record*


# ---> V
*.exe
*.o
*.so
*.tmp.c
*.exp
*.ilk
*.pdb
*.dll
*.lib
*.bak
*.out

# ---> UnrealEngine
# Visual Studio 2015 user specific files
.vs/

# Compiled Object files
*.slo
*.lo
*.o
*.obj

# Precompiled Headers
*.gch
*.pch

# Compiled Dynamic libraries
*.so
*.dylib
*.dll

# Fortran module files
*.mod

# Compiled Static libraries
*.lai
*.la
*.a
*.lib

# Executables
*.exe
*.out
*.app
*.ipa

# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb

# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga

# Binary Files
Binaries/*
Plugins/*/Binaries/*

# Builds
Build/*

# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
Build/*/**
!Build/*/PakBlacklist*.txt

# Don't ignore icon files in Build
!Build/**/*.ico

# Built data for maps
*_BuiltData.uasset

# Configuration files generated by the Editor
Saved/*

# Compiled source files for the engine to use
Intermediate/*
Plugins/*/Intermediate/*

# Cache files for the editor to use
DerivedDataCache/*

# ---> AL
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
*.code-workspace

# Local History for Visual Studio Code
.history/
*.app
.snapshots/*

# ---> Typo3
## TYPO3 v6.2
# Ignore several upload and file directories.
/fileadmin/user_upload/
/fileadmin/_temp_/
/fileadmin/_processed_/
/uploads/
# Ignore cache
/typo3conf/temp_CACHED*
/typo3conf/temp_fieldInfo.php
/typo3conf/deprecation_*.log
/typo3conf/ENABLE_INSTALL_TOOL
/typo3conf/realurl_autoconf.php
/FIRST_INSTALL
# Ignore system folders, you should have them symlinked.
# If not comment out the following entries.
/typo3
/typo3_src
/typo3_src-*
/Packages
/.htaccess
/index.php
# Ignore temp directory.
/typo3temp/

# ---> TurboGears2
*.py[co]

# Default development database
devdata.db

# Default data directory
data/*

# Packages
*.egg
*.egg-info
dist
build

# Installer logs
pip-log.txt

# Unit test / coverage reports
.coverage
.tox

# ---> Unity
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/

# Recordings can get excessive in size
/[Rr]ecordings/

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
.gradle/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk
*.aab
*.unitypackage
*.app

# Crashlytics generated file
crashlytics-build.properties

# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*

# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*

# ---> Ruby
*.gem
*.rbc
/.config
/coverage/
/InstalledFiles
/pkg/
/spec/reports/
/spec/examples.txt
/test/tmp/
/test/version_tmp/
/tmp/

# Used by dotenv library to load environment variables.
# .env

# Ignore Byebug command history file.
.byebug_history

## Specific to RubyMotion:
.dat*
.repl_history
build/
*.bridgesupport
build-iPhoneOS/
build-iPhoneSimulator/

## Specific to RubyMotion (use of CocoaPods):
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
#
# vendor/Pods/

## Documentation cache and generated files:
/.yardoc/
/_yardoc/
/doc/
/rdoc/

## Environment normalization:
/.bundle/
/vendor/bundle
/lib/bundler/man/

# for a library or gem, you might want to ignore these files since the code is
# intended to run in multiple environments; otherwise, check them in:
# Gemfile.lock
# .ruby-version
# .ruby-gemset

# unless supporting rvm < 1.11.0 or doing something fancy, ignore this:
.rvmrc

# Used by RuboCop. Remote config files pulled in from inherit_from directive.
# .rubocop-https?--*

# ---> Zephir
# Cache files, generates by Zephir
.temp/
.libs/

# Object files, generates by linker
*.lo
*.la
*.o
*.loT

# Files generated by configure and Zephir,
# not required for extension compilation.
ext/build/
ext/modules/
ext/Makefile*
ext/config*
ext/acinclude.m4
ext/aclocal.m4
ext/autom4te*
ext/install-sh
ext/ltmain.sh
ext/missing
ext/mkinstalldirs
ext/run-tests.php
ext/.deps
ext/libtool

# ---> esp-idf
# gitignore template for esp-idf, the official development framework for ESP32
# https://github.com/espressif/esp-idf

build/
sdkconfig
sdkconfig.old

# ---> uVision
# git ignore file for Keil µVision Project

# µVision 5 and µVision 4 Project screen layout file
*.uvguix.*
*.uvgui.*

# Listing Files
*.i
*.lst
*.m51
*.m66
*.map

# Object Files
*.axf
*.b[0-2][0-9]
*.b3[0-1]
*.bak
*.build_log.htm
*.crf
*.d
*.dep
*.elf
*.htm
*.iex
*.lnp
*.o
*.obj
*.sbr

# Firmware Files
*.bin
*.h86
*.hex

# Build Files
.bat

# Debugger Files
.ini

# JLink Files
JLinkLog.txt

# Other Files

# ---> macOS
# General
.DS_Store
.AppleDouble
.LSOverride

# Icon must end with two \r
Icon

# Thumbnails
._*

# Files that might appear in the root of a volume
.DocumentRevisions-V100
.fseventsd
.Spotlight-V100
.TemporaryItems
.Trashes
.VolumeIcon.icns
.com.apple.timemachine.donotpresent

# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk

# ---> Yeoman
node_modules/
bower_components/
*.log

build/
dist/

# ---> Yii
assets/*
!assets/.gitignore
protected/runtime/*
!protected/runtime/.gitignore
protected/data/*.db
themes/classic/views/

# ---> ZendFramework
# Composer files
composer.phar
vendor/

# Local configs
config/autoload/*.local.php

# Binary gettext files
*.mo

# Data
data/logs/
data/cache/
data/sessions/
data/tmp/
temp/

#Doctrine 2
data/DoctrineORMModule/Proxy/
data/DoctrineORMModule/cache/

# Legacy ZF1
demos/
extras/documentation

# ---> core
*.swp
*.*~
project.lock.json
.DS_Store
*.pyc
nupkg/

# Visual Studio Code
.vscode

# Rider
.idea

# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates

# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
build/
bld/
[Bb]in/
[Oo]bj/
[Oo]ut/
msbuild.log
msbuild.err
msbuild.wrn

# Visual Studio 2015
.vs/


# ---> WordPress
# Wordpress - ignore core, configuration, examples, uploads and logs.
# https://github.com/github/gitignore/blob/main/WordPress.gitignore

# Core
#
# Note: if you want to stage/commit WP core files
# you can delete this whole section/until Configuration.
/wp-admin/
/wp-content/index.php
/wp-content/languages
/wp-content/plugins/index.php
/wp-content/themes/index.php
/wp-includes/
/index.php
/license.txt
/readme.html
/wp-*.php
/xmlrpc.php

# Configuration
wp-config.php

# Example themes
/wp-content/themes/twenty*/

# Example plugin
/wp-content/plugins/hello.php

# Uploads
/wp-content/uploads/

# Log files
*.log

# htaccess
/.htaccess

# All plugins
#
# Note: If you wish to whitelist plugins,
# uncomment the next line
#/wp-content/plugins

# All themes
#
# Note: If you wish to whitelist themes,
# uncomment the next line
#/wp-content/themes
